Happy New Year Everyone!
Version 1.5 has released on the App Store, the first of 2017!!
Mr. Mustachio is back to being his usual self and dropped his Santa avatar (which he donned on in v1.4).
Wishing everyone Merry Christmas and a very Happy New Year!
A Big Thank You for voting Mr. Mustachio into the SlideDB Top 50 Apps of the Year! Hope the game continues to entertain people in the coming year as well.
As for the updates on the game, managed to push out the Holiday Update of Mr. Mustachio just in time before the App Store window closed 🙂
Mr. Mustachio got nice coverage on the Puzzle and Education Category Pages of the Indian App Store. This helped the game get good number of downloads. It also provided a good opportunity to improve the game.
The game has now got a couple of updates since then.
Wow! It has been a pretty decent week so far for the game since its release. The download numbers aren’t sky high but moderate and better than expected considering that right now there is no considerable marketing effort made.
So Apple has approved the TestFlight build for external testing! Which means that Mr. Mustachio can now be tested by anyone. If anyone is interested in testing out Mr. Mustachio, they can send the details using the – Registration Form
Or you can send me the apple id details through comments, or using the contact page, or through my twitter handle @samzgamz, or message me on facebook – https://www.facebook.com/shobhit.samaria or send me an email at firstname.lastname@example.org!
Another of my articles – ‘Programmer’s Art : Making of Mr. Mustachio’s character!’ has been featured on the front page of Made with Unity website! Read More
[Edit] The game – ‘Mr. Mustachio’, for which this article was written is now available on the App Store. I would really appreciate if you could take some time out to download and try it out!
I am a programmer. I am not an artist. Or at least not as good as a professional artist. But there is nothing stopping me from trying. From learning. As a solo developer, I don’t have much of a choice. I have to be the artist myself for my games for I can’t afford to hire a professional one and I am not too sure whether a collaboration/partnership would work out for I am not an established game developer as such.